![]() ![]() Found in power weapon positions on certain maps. ![]() Hits from the Shock Rifle can also disable vehicles that are struck repeatedly. It’s basically a railgun, firing a direct-line burst of damage. Shock Rifle: This new weapon is an unusual and effective electric sniper. Found in weapon cabinets on very specific maps. It’s a relatively slow firing weapon which takes three shots (if the last is a headshot) to down a Spartan. Stalker Rifle: This alien sniper isn’t nearly as effective as the S7, but still proves its worth on long-range maps. Capable of killing in a single shot to the head. Spawns on special Power Weapon pads on specific maps. S7 Sniper Rifle: A new variation on the classic Halo sniper rifle. The Heatwave is found in weapon cabinets on certain maps, sometimes alternating with the Bulldog. Use the alternate fire to swap the orientation to vertical. Heatwave: A new take on the scattershot shotgun, the Heatwave fires a horizontal line of bouncing projectiles that deal massive damage if they all hit a target up close. When fighting up close, following up on shot with a melee attack is sufficient to kill an enemy. The Bulldog fires a chunk of pellets that deal high damage at close range. Found on weapon cabinets affixed to walls on some maps. Halo Infinite ShotgunsĬQS48 Bulldog: Halo Infinite’s main shotgun. The Sentinel Beam also passes through enemies, allowing it to hit several targets at once (if they line up). If you can keep its laser trained on target, it’ll melt through them with increasing damage over time. Sentinel Beam: We’ll be honest, we weren’t entirely sure what category to dump the Sentinel Beam in. They deal heavy damage to shields but aren’t effective at finishing an unprotected enemy. Plasma Carbine: This plasma rifle fires in three-round bursts which gently track enemies you aim towards. Deals heavy damage and has high precisions at range, rewarding those who tap fire or keep it on target. Found on weapon cabinets affixed to walls in most of Halo Infinite’s maps. VK78 Commando: A new addition to the Halo series, the Commando is a full auto rifle with a much slower rate of fire and heavier recoil. It’s effective at range and is an instant kill to the head when shields are broken. The high rate of fire for the MA40 works effectively at close-to-medium ranges.īR75 Battle Rifle: A burst-fire rifle you’ll find on weapon cabinets affixed to walls in most of Halo Infinite’s maps. MA40 Assault Rifle: The standard rifle you’ll start most game modes with. Likely only worth using in Big Team Battle. Found in weapon cabinets affixed to walls in most maps. ![]() Found in weapons cabinetsĭisruptor: This new automatic pistol details electric damage and is capable of disabling vehicles if you hit several shots in a row. Mangler: This banished weapon fires a slug shot that’s effective up close or at range, if you can keep it on target. Found on weapon cabinets affixed to walls on most maps. Plasma Pistol: The pistol can be charged up to fire a shot which will instantly break an enemy Spartan’s shield. MK50 Sidekick: The sidearm you’ll start each game with, effective over medium-to-long range, particularly when aiming for the head. First here's the quick weapons list, followed by a longer breakdown of each Halo Infinite weapon. We’ll also do our best to explain where you’re able to find them around the maps. At the launch of the game's multiplayer beta there are 22 weapons included in the game. Our Halo Infinite weapons list splits the game’s guns into key categories based on their type: pistols, assault rifles, shotguns, snipers, launchers, and melee weapons. Halo Infinite weapons list for multiplayer Our Halo Infinite weapons list covers all types, from assault and plasma rifles to snipers and rocket launchers. We’ve scoured each map to find all the weapons in Halo Infinite that you can grab to unleash on the opposition. Halo Infinite’s multiplayer beta lets our Spartans loose with a cavalcade of weapons to unleash on one another. ![]()
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